BLACKJACK
Description
and Objectives
BlackJack
Rules
Pontoon
Rules
Face
Up 21 Rules
Caribbean
21 Rules
Super
21 Rules
Match
Play 21 Rules
Card
Values
Dealer
must hit soft 17
Interface
and Button Descriptions
Disclaimer
Choose
another game
Description
and Objectives:
The objective of
BlackJack is for a player to come as close to 21 without going over, while
still having a higher number than the dealer.
If the total value of the player’s cards is closer to 21 than the
dealer, the player wins as much as he wagered.
If
the total of the player’s cards exceeds 21, he “busts” and loses his
wager. If his cards total the
same number as the dealer (from 17 to 21), no one wins and the player
receives his wager back. This
is considered a “push.” Keep
in mind that “BlackJack” beats a score of 21 consisting of 3 or more
cards. BlackJack is achieved
when your first two cards total 21.
Standard
BlackJack Rules
Bets
The
Player may make any wager desired within the posted table limits.
Deal
The
Player gets two cards face up.
The
Dealer gets two cards – one face down, one face up.
Player
Hit
- any time before doubling or standing
Stand
- any time
Double
- any two cards except BlackJack and split Aces
Split
- any two cards of equal value, 3 hands max
Insurance
- offered on the Dealer’s Ace
- pays 2 to 1 on Dealer BlackJack
Dealer
Hit
- any hard total 16 or less
- any soft total 17 or less
Stand
- any hard total 17 or more
- any soft total 18 or more
Payout
Who
Hand
Description
payout
Dealer
BlackJack
2-card 21
Player
BlackJack
2-card 21
3 to 2
(first hand
only)
All
other hands
Ties
are pushes.
Pontoon Rules
Bets
The
Player may make any wager desired within the posted table limits.
Deal
The
Player gets two cards face up.
The
Dealer gets two cards face down.
Player
Hit
- any time before standing, 5 cards max
Stand
- must have 5 cards or total of 15 or more
Double
- any time but only once, 5 cards max
Split
- any two cards of equal rank, 3 hands max
Dealer
Hit
- any hard total 16 or less
- any soft total 17 or less
Stand
- any hard total 17 or more
-
any soft total 18 or more
-
any 5 cards
Payout
Who
Hand
Description
Payout
Dealer
Pontoon
2-card 21
Player
Pontoon
2-card 21
2 to 1
Dealer
5-Card
5-card 21 or less
Player
5-Card
5-card 21 or less
2 to 1
All
other hands
The
Dealer wins all ties
Face Up 21 Rules
Bets
The
Player may make any wager desired within the posted table limits.
Deal
The
Player gets two cards face up.
The
Dealer gets two cards face up.
Player
Hit
- any time before doubling or standing
Stand
- any time
Double
- any two-card hard total of 9, 10 or 11
Split
- any two cards of equal value, 3 hands max
Dealer
Hit
- any hard total 16 or less
- any soft total 17 or less
Stand
- any hard total 17 or more
- any soft total 18 or more
Payout
Who
Hand
Description
Payout
Dealer
BlackJack
2-card 21
Player
BlackJack
2-card 21
1 to 1 (first hand only)
All
other hands
Player
wins blackjack tie, dealer wins all other ties
Caribbean
21 Rules
Bets
The
Player may make any wager desired within the posted table limits.
Deal
The
Player gets two cards face up.
The
Dealer gets one card face up.
Player
Hit
- any time before standing or surrendering
Stand
- any time
Double
- any time up to 7 times.
Split
- any two cards, 2 hands max
Surrender
- any time before standing
Insurance
- offered on the Dealer’s Ace
-
pays 9 to 1 on Dealer Caribbean
-
late insurance allowed
Dealer
Hit
- any 16 or less
Stand
- any 17 or more
Payout
Who
Hand
Description
Payout
Dealer
Caribbean
3-card 21 (with Ace)
Player
Caribbean
3-card 21 (with Ace)
3 to 2 (on first hand only)
Player
Caribbean
3-card 21 (with Ace)
1 to 1 (after split)
All
other hands
The
Dealer wins all ties
Aces
are worth only 1 point
Super 21 Rules
Bets
The
Player may make any wager desired within the posted table limits.
Deal
The
Player gets two cards face up.
The
Dealer gets two cards – one face down, one face up.
Player
Hit
- any time before doubling or standing or surrendering
Stand
- any time
Double
- any time before standing or surrendering
Split
- any two cards of equal value, 3 hands max
Surrender
- anytime before standing
Insurance
- offered on the Dealer’s Ace
- pays 2 to 1 on Dealer BlackJack
Dealer
Hit
- any hard total 16 or less
- any soft total 17 or less
Stand
- any hard total 17 or more
- any soft total 18 or more
Payout
Who
Hand
Description
Payout
Player
BlackJack
2-card 21 (Diamonds)
2 to 1 (first hand only)
Player
BlackJack
2-card 21
1 to 1 (first hand only)
Dealer
BlackJack
2-card 21
Player
5+Cards 21 on 5 or more cards
2 to 1 (non-doubled hands only)
Player
6-Card
6-Cards 20 or less
1 to 1 (non-doubled hands only)
All
other hands
Ties
are pushes.
Match Play 21 Rules
Bets
The
Player may make any wager desired within the posted table limits.
Deal
The
Player gets two cards face up.
The
Dealer gets two cards – one face down, one face up.
Player
Hit
- any time before doubling or standing or surrendering
Stand
- any time
Double
- any time but only once
Split
- any two cards of equal value, 3 hands max
Surrender
- any time before standing
Insurance
- offered on the Dealer’s Ace
- pays 2 to 1 on Dealer BlackJack
Dealer
Hit
- any hard total 16 or less
- any soft total 17 or less
Stand
- any hard total 17 or more
- any soft total 18 or more
Payout
Who
Hand
Description
Payout
Dealer
BlackJack
2-card 21
Player
BlackJack
2-card 21
3 to 2
(first hand
only)
Player
Match Play 21
777suited and
40 to 1 *
dealer
up card 7
Player
777spades
777spades
3 to 1 *
Player
678spades
678spades
3 to 1 *
Player
7+Cards 21 on 7 or more cards
3 to 1 *
Player
777suited
777suited
2 to 1 *
Player
678suited
678suited
2 to 1 *
Player
6-card 21
6-card 21
2 to 1 *
Player
777
777
3 to 2 *
Player
678
678
3 to 2 *
Player
5-card 21
5-card 21
3 to 2 *
Player
Twenty One
Any 21
1 to 1
Dealer
Twenty One
Any 21
All
other hands
*non-doubled
hands and non-split hands only
Ties
are pushes.
Match
Play decks are used (the four 10’s are removed)
Card Values:
Suits
of the cards have no meaning in the game.
Cards
2 through 10 are the face value.
Jacks,
Queens
and Kings are
all valued at 10.
Aces
can count as either 1 or 11. Note:
In
Caribbean
21, the ace has a value of 1 (one) only.
If
the player has a hand that consists of a 6 and an Ace, he may either
consider it at 17 or drop its value to 7.
The Ace may count as 1 or 11.
You may change the value of the Ace as the hand progresses.
Dealer must hit on a soft
17
All hands which contain
an ace valued at 11 are considered “soft” hands (i.e. A6 is a soft
17). Hands containing an ace
valued at 1 are considered “hard” hands (A, 6, K is a hard 17).
In
Caribbean
21, the ace has a value of 1 (one) only.
Prior to receiving any
cards, the player must place a wager.
Once the wager is made, the player is dealt two cards face up.
The dealer is also dealt two cards, one facing up and one facing
down (This is depending on which BlackJack version is being played.
Please see specific game rules).
The dealer’s card will remain face down until the player has
completed his hand (This is depending on which BlackJack version is being
played. Please see specific
game rules).
The dealer then turns
over his card. The dealer
continues to draw cards until his total is greater than 16.
The dealer must also draw another card if his hand is a soft 17.
The player wins if the dealer goes over 21.
BLACKJACK INTERFACE
Deal
Clicking on the deal
button after placing a bet starts a new game.
Hit/Stand
Clicking on the hit
button will deal the player an additional card.
Clicking on the stand button will keep the player’s hand at its
current value.
Split
If the player’s first
two cards are of the same value (i.e. 7, 7, or Q, K) he may split them
into 2 separate hands, placing a second wager of equal value.
The player then proceeds to draw cards as usual, with these
exceptions:
If a player splits two
aces, he receives only one additional card for each hand.
A hand totaling 21 after splitting aces is considered 21, not
BlackJack.
Double
When a player has been
dealt two cards and believes that a third card will give him a position to
beat the dealer’s hand, he can “double.”
His wager is doubled, and he is allowed to hit and receive just one
additional card.
Insurance
Insurance gives the
player a chance to protect himself when he believes the dealer might have
BlackJack. If the dealer’s
first card is an ace, he is considered to have a fair chance of getting
BlackJack. If the player
believes the dealer’s hole card (face down) value is 10, the player may
purchase insurance against dealer BlackJack at the price of half their
initial bet. If the dealer
does have BlackJack, the insurance pays 2 to 1, which corresponds to the
amount of the initial bet. If
the player has bought insurance and the dealer does not have BlackJack,
the player loses his insurance. The
player’s initial bet is then settled by comparing his cards with the
dealer’s. If the dealer and
the player both have BlackJack, the game results in a push.
Late
Insurance
Late Insurance allows
the player to delay the placement of an insurance bet until the end of the
player’s turn.
Surrender
Surrender gives the
player a chance to protect himself when he believes that he will lose the
current hand. Once a player
hits surrender, the player will receive 50% of his current bet and 50%
will go to the house.
DISCLAIMER
Please
be advised that:
·
These rules for each game as
stated are believed to be an accurate representation of appropriate game
play.
·
They may or may not contain
errors and/or omissions.
·
We reserve the right to
correct and/or change these rules at anytime with or without notice to the
player.